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Cog Axe.

Talking about the artwork I did for my portfolio is Cog Axe, I enjoyed working on it & completed it in the time span of 3 days.
The concept of my artwork is manufactured from repurposed metal, sanitary items. Getting into its framework - modeling is done in Autodesk Maya, high detail is in Zbrush, used Mari and substance painter for texturing, and for rendering marmoset.